World
Ready
1 story bible
0 unresolved gaps
0 pending review items
A cozy shopkeeper roguelite in a flooded city.
A cozy shopkeeper roguelite in a flooded city.
Ready
1 story bible
0 unresolved gaps
0 pending review items
Drafted
1 story bible
1 unresolved gaps
0 pending review items
Drafted
1 quest graph
1 unresolved gaps
0 pending review items
Drafted
1 character profile
1 unresolved gaps
0 pending review items
Not Started
No dialogue draft yet
1 unresolved gaps
0 pending review items
Ready
2 packs attached
0 unresolved gaps
0 pending review items
Ready
2 packs attached
0 unresolved gaps
0 pending review items
Assets Selected
2 packs attached
1 unresolved gaps
1 pending review items
Ready
2 audio source attached
0 unresolved gaps
0 pending review items
Not Started
No voice scripts ready
1 unresolved gaps
0 pending review items
Selected Component
World setup remains the narrative anchor for every generation and review action in the project.
World foundations are in place and can guide downstream generation.
Story direction exists, but downstream work has not validated it yet.
Quest structure exists and can be expanded into scenes and tasks.
Character roles are defined and ready for dialogue and voice.
No dialogue work exists yet.
Approved source assets are attached and ready to assign inside the project.
Approved source assets are attached and ready to assign inside the project.
Existing assets are available, but gaps still need review and assignment.
Approved source assets are attached and ready to assign inside the project.
Voice not started.
World Foundations
Story BibleOpening Bargain
Dialogue SceneMarket Favors
Quest GraphMira
Character