Talk, Don't Click
Describe your game in plain English. The AI agent selects modules, writes engine-native code, and pushes it into Unity. You watch it happen.
Coming Soon
The AI Game Development IDE
Describe your game. An AI agent writes the code, generates the assets, and pushes them into your game engine. You talk, it builds. No more switching between 10 tools to make one game.
Get early access when Studio launches.
A chat-first IDE that connects your AI agent directly to your game engine.
Describe your game in plain English. The AI agent selects modules, writes engine-native code, and pushes it into Unity. You watch it happen.
LevelForge Studio connects to Unity via MCP. Create scenes, write C# scripts, compile, and enter play mode without touching the editor.
Sprites, tilesets, characters, portraits, voice lines. Generated to match your art style and imported directly into your engine project.
Platformer physics, combat, inventory, dialogue, AI behaviors. The agent picks the right modules for your game and wires them together.
Hit play. Tell the agent what feels wrong. It adjusts parameters, fixes bugs, and hot-reloads. The whole loop happens in conversation.
Unity first, with C# module flavors that transfer to Godot. Unreal and Love2D coming later. One workflow, any engine.
The whole loop happens in one conversation.
Tell the agent what you want to build. "A 2D platformer with combat and an inventory system."
The agent selects modules, generates code and assets, pushes everything into Unity via MCP.
Enter play mode. The agent observes your game, catches errors, and iterates based on your feedback.
"Now add a shop." The agent pulls in new modules, generates the UI, and wires it into your existing systems.
LevelForge Studio is an Electron app powered by an embedded AI agent runtime. It connects to your local game engine via MCP (Model Context Protocol), the same standard used by Cursor, Claude Code, and other AI dev tools.
The asset generation backend that already powers LevelForge (6 image pipelines, voice synthesis, story generation) becomes a set of tools the agent can call. Your existing engine stays exactly as it is. Studio just gives it an AI copilot.
The asset generation platform is live today. Browse 45K+ CC0 game assets, analyze coverage against your game blueprint, and generate missing pieces with AI. Studio builds on top of this.
LevelForge Studio is in active development. Join the waitlist to be first in line when it ships.